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01-Feb-2017 05:28

The Sega CD version of Snatcher was for a long time the only major visual novel game to be released in America.However, partly due to a Teen rating limiting its accessibility, In 1990, Kojima was involved in the productions of two MSX2 games: a spinoff of Snatcher titled SD Snatcher; and a sequel to Metal Gear titled Metal Gear 2: Solid Snake, which further evolved the stealth game genre.He joined video game publisher Konami's MSX home computer division in 1986 as a designer and planner.Kojima's gameplay ideas were often overlooked initially, and due to his lack of familiarity with programming was repeatedly snubbed for his failures in his initial years at Konami.His next project was the graphic adventure game Snatcher, released for the NEC PC-8801 and MSX2 computer platforms in Japan in 1988.The game, influenced by science fiction works such as Blade Runner, The Terminator, and Bubblegum Crisis, is set in a post-apocalyptic world and centers around an amnesiac detective who faces a race of cyborgs (the titular Snatchers) that kill their victims, copy their likeness and assume their place in society.A port of Metal Gear was released for the Nintendo Entertainment System.Kojima was not directly involved in the production of this version and he has openly criticized some of the changes made in this version.

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While studying economics in university, Kojima found himself playing video games during his free time, mainly games on the Famicom.

The game revolves around a special forces operative codenamed Solid Snake, who is sent to the fortified state of "Outer Heaven" to stop a nuclear equipped walking tank known as "Metal Gear".